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Eilistraee's Song


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#21 Shaitan

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Posted 03 February 2011 - 04:59 AM

No English isn't my first language, Danish is. However I'd willing to help if need be. Just PM me.

Don't forget google translate.

Cheers

#22 Miloch

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Posted 03 February 2011 - 05:46 AM

I already proofed the raw traified text, but I did not check it for transitions (from one speaker to another, etc.). I'm sure your English is good enough to do that, Shaitan. That's what's really needed here - the same sort of playtesting you've been doing for FFT.

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#23 Daulmakan

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Posted 27 March 2011 - 02:17 PM

A few comments:

* ESxYoea.d:

I'm not member of your group

"a member" sounds better.

I will learn then.~

A comma after 'learn' would sound better.


* ESxEO.d:

I do not remember if I took it with or if I left it in my tent

with me.


* ESxBIO.d:
The "Well I have" option to leave the dialogue doesn't seem to make much sense.

~You may have realized I looks slightly different.

look.

~I'm hear to learn.

here.


* ESxBard.d:

IF ~~ THEN REPLY ~My name is <CHARNAME.>~ GOTO Bard01x02

<CHARNAME>.



* Any reason why you can't ask Zzrotta about Eo? She seems to mention everybody else.

* Isn't 30000 XP for returning the book a bit much? You get the same amount for whacking the demi lich...

* The deadly skeletons must be copied from the skeletons warriors from Trademeet's tomb, since they both carry/drop the mantle of Waukeen.

#24 Lava Del'Vortel

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Posted 27 March 2011 - 11:31 PM

Thanks :) I will include some corrections did my Shaitan once I release the new version.

:cheers:

#25 StarScepter

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Posted 01 April 2011 - 01:25 AM

Thanks :) I will include some corrections did my Shaitan once I release the new version.

:cheers:

Please post the Area code so I can CLUA to Elistraee's village. It does not show up using BP-BGT Worldmap v8.01. Thanks!

#26 psychlopes

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Posted 01 April 2011 - 05:48 AM

I cant find the pipe.
can you please help me.
p.s: loved all your colors of infinity mods, thank you.

#27 Lava Del'Vortel

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Posted 01 April 2011 - 05:53 AM

Thanks! :cheers:
Spoiler


And the code is ARES01 :)

Edited by Lava Del'Vortel, 01 April 2011 - 05:54 AM.


#28 Lava Del'Vortel

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Posted 02 April 2011 - 02:54 PM

An update.


April 3rd 2011 - version 2
-Some text corrections by Shaitan and Daulmakan
-Easier and less overwhelming fight in Vash's test
-No more Waukeen's Mantle drop in ES
-Less experience for returning the book (30000=>9000)

#29 ScuD

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Posted 03 April 2011 - 05:15 PM

Lava, have you fixed the issue with ESXBLADE I've mentioned in this thread earlier?

#30 Lava Del'Vortel

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Posted 03 April 2011 - 11:03 PM

:doh: :doh:
:wall: :wall:

Stupid Lava!

Maybe I'll do a small update today...

#31 StarScepter

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Posted 04 April 2011 - 12:43 AM

Which version of Worldmap do your mods work with? I'm using BP-BGT Worldmap v8.01 and chose the "huge map" option and I don't get any of your mods villages on the map. While this is not critical, it would be nice if it worked. Thanks!

#32 Lava Del'Vortel

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Posted 04 April 2011 - 05:44 AM

You would have to ask Picollo, because he's the one who wrote those components. I've never played Worldmap and I'm not going to...

#33 Lava Del'Vortel

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Posted 04 April 2011 - 06:15 AM

update!

:cheers:

#34 StarScepter

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Posted 04 April 2011 - 08:56 AM

You would have to ask Picollo, because he's the one who wrote those components. I've never played Worldmap and I'm not going to...

Well, uhhh, thanks,,, I guess. How does one "ask Picollo"?

#35 Lava Del'Vortel

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Posted 04 April 2011 - 11:58 AM

I will ask him to take a look at this thread :)

#36 Picollo

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Posted 04 April 2011 - 10:28 PM

I supose, that everything was done, as it should be, when using Worldmap?
i.e. extracted Eilistraee, and Worldmap to BG2 folder. Then installed Eilistraee, and in last step installed Worldmap?

I've tested it with previous version of Worldmap, and everything worked well for me. But I'll check it, and report about my tests with version 8 of Worldmap.

EDIT.
It was little mistake. Send update to Lava, and it should be everything ok, in new version.

Edited by Picollo, 04 April 2011 - 11:15 PM.


#37 ilot

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Posted 05 April 2011 - 05:03 AM

Congratulations!!!

What about a traify version.......???? Posted Image


PS: and about "NPCs: Yvette"....Lava, can you tell us any news???

Edited by ilot, 05 April 2011 - 05:16 AM.

Italian mods tanslator!!!!


#38 Lava Del'Vortel

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Posted 05 April 2011 - 12:53 PM

Thank you :P

So, the new version is up. Still not traified, but I have some kind of reason. I'm thinking about changing the beginning of the quest slightly to make Sola inform us about it still in his room, before he flees. Still, that means ingerention in original dialogues and I would need some help with it. Probably I'll bother someone to help me... Liam when he's back or maybe GeN1e.... :whistling: :D

About Yvette and others... those mentioned as "in-progress" are in really advanced state, but my "great" English means they need a lot of corrections etc... Please, be patient. And I hate talking about those in progress... I want to make a surprise! :P

#39 ilot

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Posted 06 April 2011 - 10:06 AM

Thank you Posted Image

So, the new version is up. Still not traified, but I have some kind of reason. I'm thinking about changing the beginning of the quest slightly to make Sola inform us about it still in his room, before he flees. Still, that means ingerention in original dialogues and I would need some help with it. Probably I'll bother someone to help me... Liam when he's back or maybe GeN1e.... Posted Image Posted Image


Ok I'll wait then.....Posted Image Posted Image


About Yvette and others... those mentioned as "in-progress" are in really advanced state, but my "great" English means they need a lot of corrections etc... Please, be patient. And I hate talking about those in progress... I want to make a surprise! Posted Image


You are right but I'm impatient! Posted Image

Italian mods tanslator!!!!


#40 Lava Del'Vortel

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Posted 06 April 2011 - 12:17 PM

I will try to decide what I shall do with the mod as soon as possible, as well as I'll ask someone to help me, when I am ready with the idea.

Be patien... I hope you'll like my dialogues when I release those mods, but I need some time! :)