Hey there,
I discovered a strange bug and I fear I'll go insane if I don't get an explanation soon..
I did some minor changes to my werebear kit today and as usual did some testing with the new version afterward, to ensure everything works fine.
So I created a new Bear Walker, did some testing and after everything seemed to work as intended, I logged and used ShadowKeeper to create some alternate level versions, so I could check the level dependent component of the spell.
Now here is the strange thing: In every saved game created by ShadowKeeper, the werebear spell would bug out. (The spell wouldn't remove itself properly and would 'stack up' after resting, so that the character would gain more and more instances of the spell, over time.)
The thing is, it seems to have nothing to do with what I edit. I did some parallel testing with Near Infinity (e.g I edited the exact same thing once in Near Infinity and once in ShadowKeeper) and the Near Infinity saved games work perfectly fine. I even did a saved game where I just added a single point of experience and still, the NI version worked like a charm, the SK version bugged out.
What really boggles my mind is, that I just don't understand how Shadowkeeper would be able to bug out my spell in such a strange way. (As far as I can tell everything else works fine...)
So I would really, really appreciate some explain.