Good day everyone,
I've registered in this forums, because me and my team have built up an IE project. Everything is finished except two bugs we aren't able to solve on our own yet. I have searched the internet for solutions but wasn't able to find one.
So I hope you may be able to help us out, if you will.
- The first one concerns wallgroups in DLTCEP.
All the wallgroups in our project work just fine. There is only one (very important) bugged. So I entered DLTCEP (uptodate), loaded the Area (writeable) and corrected the bugged polygon. But no matter what i try, DLTCEP wont save my changes to the WEDs polygons. There is no error, but if I make a new polygon, save the area, close it, reload everything, reopen the area -> the polygon ist gone. The same with changes to existing polygons. I didn't have any problems with the wallgroups when I first created the area/wed.
- The second is about the PVRZ export of Bam files in Near Infinity.
We've created new visual effects for spells. They look awful without transparency. Since we built the project for the EE of BG1, we thought the PVRZ format would do the trick. So we created a new .bam file in NI, added our images (.png) and exported it PVRZ-based (default settings). The game crashes whenever the effect is called. The same effect works just fine, when we export it for the legacy BAM Version. What are we doing wrong? And is there a way to get our transparencies into the game.
Thank you,
Korahan