Jump to content


Escape1sm

Member Since 20 Apr 2007
Offline Last Active Jul 11 2007 04:19 AM

Posts I've Made

In Topic: Free space inside the Baldur's Gate.

22 May 2007 - 11:41 AM

Thanks for that info, the whole concept, regardless of which direction it will go in, has got me itching to play it already :P

If i ever find time i'm going to have to learn how to mod :P

In Topic: Knights of the Round Table

22 May 2007 - 11:32 AM

sounds very monty python, knights who say Ni, type of thing :)

In Topic: Free space inside the Baldur's Gate.

22 May 2007 - 02:35 AM

Miloch, is there much info on his crew that sailed with him? im thinking there might have been a 'spy' amongst them, and that they could have been scrying for the Kuo-toa, so they knew where to send the leviathan,

They would have wanted his knowledge of the city and surrounding areas so they would know where to build their underground (insert appropriate word here) in readiness.

If you wanted to create another 'outpost' further inland, which would be logical step imho, as an invading army would need as many places to strike from as they could muster. The map with the FAI, if you look at the stairs leading into the Inn, underneath there looks like somekind of recess, could it contain a secret door leading to the cellar(strange that an inn of that size dosent have a cellar) which leads to another subterranean world?


another place is on the gullykin village map, more than half the map is taken up by what looks like a dried up moat/lake surrounding an 'island'. I like to think that the flooding of the cloakwood mines, drained this 'lake' and could expose cave entrances, that would have been hidden underwater normally. This could trigger the kuo-toa to act before theyre ready.

In Topic: Free space inside the Baldur's Gate.

21 May 2007 - 02:37 AM

No one really knows what became of old Balduran, do they? There is some suggestion near the end of his log book he deliberately beached on Balduran's Isle to "forage" and then sailed off in a small boat on his own shortly thereafter. But this was at least three hundred years ago (or "several hundred" depending on the source). He refers to "bloody elves" and "paranoid 'fair folk'" so he probably wasn't an elf. And if he was anything short of a full elf, he'd probably be dead by now. Or would he? This is the Forgotten Realms, what with undead, lycanthropes, potions of youth and who knows what else, I suppose anything is possible ;).



im thinking the Kuo-toa could have had a hand in keeping him alive well past his 'sell by date' so to speak :) but yep he sounds like he could be dwarfish, as they arent keen on the fair folk, he could be a distant relative of Durlag (sorry bad spell).

He could have beached the ship, if they had been attacked by some kind of leviathan sent by the Kuo-toa, and he sails off again, possibly back to BG hopefully to warn folks, but he never made it back, as hes been taken...........

the possibilites are endless :)

In Topic: Free space inside the Baldur's Gate.

20 May 2007 - 01:44 PM

Below the dungeons though, lies a deadly secret. A colony of kuo-toa has taken root here and is attempting to tunnel into the sewers and make contact with the Temple of Umberlee to form a monstrous alliance. (Perhaps some of the maps for the kuo-toa colony could be lifted and rearranged from the BG2 Sahuagin city.) Ultimately, the kuo-toa are attempting to bring an avatar of Blipdoolpoolp into the Realms in the form of a kuo-toa leviathan, a hideous monstrosity that the party can only defeat with the help of sea elves who are attempting to thwart this plot. Some critical areas for the quest are accessible only with Rings of Water Breathing or similar spells obtained from them (probably can be coded via script if nothing else). Alternately, an evil party can side with the kuo-toa and destroy the sea elves (headed by an aquatic sorceress of great power), and possibly the Seatower garrison as well, who are trying to contain what little they know of the menace. Ultimately the Fist will probably send in reinforcements to at least hold off the kuo-toa, if not defeat them (assuming the party does not do so).

Yeah, something similar to that has probably been done too, but like I said, what hasn't. :P



Just an idea that sort of stems from this.

Could the Kuo-toa have been responsible for Baldurans ship being shipwrecked off the werewolf island (mendales quest i think in UB). and because you don't find much evidence that Balduran was on the island, could the Kuo-toa have 'kidnapped' him, they've been torturing him and gleaning enough info over the years for them to build underneath the seatower, as they plan on invading BG and destroying everything/one in their path.

Temple of umberlee could be involved with it, as in their narrowminded atitutde to everything being beneath them, theyre mistakenly worshipping/aiding and abetting the Kuo-toa in their BG domination plans, and maybe umberlee sends a genuine worshipper to your party so you can address the balance.

sorry if this sounds like a dumb idea, im having a blonde one today :)