File Submitter: Duality
File Submitted: 23 Mar 2008
File Category: Miscellaneous Released Mods
Just a word of warning, this was my first attempt at an actual mod that wasn't just a couple of minor changes and it's VERY old. So no real guarantees on how bug free it is. It was more of a test to see what I could do with scripting a different sort of combat sequence. You are forced to protect two people against swarms of enemies. (you get help if you did certain quests) Check the readme for more detailed information.
This mod adds an encounter that takes place in Chapter 6 in the Umar hills. No, there's not much plot.
Is this just an excuse for a large, interesting fight? Pretty much.
The enemies range in level from 15 to 20 and have abilities to match.
All enemies are equipped with the best gear that you could obtain in a non-moded game.
The four "bosses" all have some custom gear.
There are three difficulties:
Easy is just that; well sort of easy, it's still hard.
Hard should not be installed unless you are fairly good at the game, are using a full party with mod'd items and have played this before.
Are You Out Of Your Freaking Mind?!
Well, unless you like reloading, an insane challenge or are just a masochist, I would advise against it. (either that or if you just HAVE to have one of the nifty rings)
Easy:
- 60 seconds to prep at start
- Only 4 spawns, 90 seconds apart.
- The four "bosses" have most of their triggers disabled.
Hard:
- 45 seconds to prep at start
- 9 spawns, 90 seconds apart.
- Some triggers enabled.
Are You Out Of Your Freaking Mind?!:
- 30 seconds to prep at start.
- Never-ending spawns, 60 seconds apart. (unless you close the portals that is)
- All triggers enabled. (This is bad, trust me)
Read the Readme
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