1) This is probably me just being an idiot, but I have never once managed to successfully complete the quest in Saltmarsh where you pick up Aesdale. Whenever I return from the quest, I'm always told that I am a pathetic failure, and that I need to do what I'm told next time. This annoys me for a number of reasons. Firstly, as far as I'm aware, I have done everything I was told to do, and if I didn't then it clearly wasn't obvious enough. Secondly, and perhaps more important, is the fact that the Captain of the Militia, or whatever her name is, is so bloody rude to me each time I fail! From what we see of her character beforehand, it doesn't seem appropriate, and it makes me so angry I almost don't want to continue onwards with the quest. If she said that to me in real-life, I'd tell her to bugger off and do it her bloody self next time. Luckily my character is more patient than I. "It's a shame Charname can't follow simple instructions. Thanks to his utter negligence, we don't have all the information we need." - Well sorry, you arrogant bitch, but I don't see anyone else doing anything for Saltmarsh!" - Why was I not given this option?!
2) Often, there is only one reply to a dialogue, and often, the character can't refuse a quest. While, for my character, that's all fine and dandy, it doesn't really allow much role-play. Even a simple variation in the answer would help diminish that feeling of a railroad plot (and character).
3) Maybe think about writing a walkthrough. CA is pretty complex, and it can certainly be a headache trying to figure out what you're doing. Especially if you're hesitant to post and ask for help - which I usually am.
4) Can you please update your CA website? It's the natural place for a player to look, and it is painfully behind. I'm never sure if I can trust any of the information given about the NPCs because some of them don't seem to have been updated in a while.
5) Speaking of NPCs, the characters play such a huge part in a mod. At first all the characters seemed pretty talkative, but they seemed to have petered out a little, so that now, they're almost silent. As well, some characters seem to have loads more attention paid to them than others. It would be nice if every now and again, say, Erky, or whatever his name is, interjected into some of the later quests.
6) This isn't really a real point, but just something that annoys me. I really hate dialogue like this. *Crazee glared at the computer*. It looks so untidy. As opposed to this. (glare). Which is what Bioware did. Obviously I don't expect you to go back and change all this, but I just thought I'd mention it. It was in one of Blush's dialogues that it stood out the most.
All that said, I really enjoyed the mod, and I really appreciate all the effort you guys have put into it. All the best in the future. I'm looking forward to another play through. You've certainly worked hard to make CA replayable - and it is!
I do have one quick question - as of version 48, what romances are currently in the game? And which ones are not in the game, but are being worked on.
Edited by Crazee, 03 March 2009 - 12:01 PM.