IF
Range([PC],35)
OR(2)
TimeOfDay(0)
TimeOfDay(3)
NumInParty(1)
OR(3)
CheckStat(StrongestOf(Myself),1,LEVEL)
CheckStat(StrongestOf(Myself),1,LEVEL2)
CheckStat(StrongestOf(Myself),1,LEVEL3)
!CheckStatGT(StrongestOf(Myself),1,LEVEL)
!CheckStatGT(StrongestOf(Myself),1,LEVEL2)
!CheckStatGT(StrongestOf(Myself),1,LEVEL3)
Global("SpawnReset24232007","AR7223",0)
Global("RandomSet24232007_3","AR7223",1)
THEN
RESPONSE #90
SetGlobal("SpawnReset24232007","AR7223",1)
CreateCreature("ZOMBIE",[2423.2007],0) // Zombie
SetGlobalTimer("012324232007","AR7223",2400)
RESPONSE #10
SetGlobal("SpawnReset24232007","AR7223",1)
CreateCreature("GHOUL",[2423.2007],0) // Ghoul
SetGlobalTimer("012324232007","AR7223",2400)
END
IF
Range([PC],35)
OR(2)
TimeOfDay(0)
TimeOfDay(3)
NumInParty(2)
OR(3)
CheckStat(StrongestOf(Myself),1,LEVEL)
CheckStat(StrongestOf(Myself),1,LEVEL2)
CheckStat(StrongestOf(Myself),1,LEVEL3)
!CheckStatGT(StrongestOf(Myself),1,LEVEL)
!CheckStatGT(StrongestOf(Myself),1,LEVEL2)
!CheckStatGT(StrongestOf(Myself),1,LEVEL3)
Global("SpawnReset24232007","AR7223",0)
Global("RandomSet24232007_3","AR7223",1)
THEN
RESPONSE #90
SetGlobal("SpawnReset24232007","AR7223",1)
CreateCreature("ZOMBIE",[2423.2007],0) // Zombie
SetGlobalTimer("012324232007","AR7223",2400)
RESPONSE #10
SetGlobal("SpawnReset24232007","AR7223",1)
CreateCreature("GHOUL",[2423.2007],0) // Ghoul
SetGlobalTimer("012324232007","AR7223",2400)
END
IF
Range([PC],35)
OR(2)
TimeOfDay(0)
TimeOfDay(3)
NumInParty(3)
OR(3)
CheckStat(StrongestOf(Myself),1,LEVEL)
CheckStat(StrongestOf(Myself),1,LEVEL2)
CheckStat(StrongestOf(Myself),1,LEVEL3)
!CheckStatGT(StrongestOf(Myself),1,LEVEL)
!CheckStatGT(StrongestOf(Myself),1,LEVEL2)
!CheckStatGT(StrongestOf(Myself),1,LEVEL3)
Global("SpawnReset24232007","AR7223",0)
Global("RandomSet24232007_3","AR7223",1)
THEN
RESPONSE #90
SetGlobal("SpawnReset24232007","AR7223",1)
CreateCreature("ZOMBIE",[2423.2007],0) // Zombie
SetGlobalTimer("012324232007","AR7223",2400)
RESPONSE #10
SetGlobal("SpawnReset24232007","AR7223",1)
CreateCreature("GHOUL",[2423.2007],0) // Ghoul
SetGlobalTimer("012324232007","AR7223",2400)
END
IF
Range([PC],35)
OR(2)
TimeOfDay(0)
TimeOfDay(3)
NumInParty(4)
OR(3)
CheckStat(StrongestOf(Myself),1,LEVEL)
CheckStat(StrongestOf(Myself),1,LEVEL2)
CheckStat(StrongestOf(Myself),1,LEVEL3)
!CheckStatGT(StrongestOf(Myself),1,LEVEL)
!CheckStatGT(StrongestOf(Myself),1,LEVEL2)
!CheckStatGT(StrongestOf(Myself),1,LEVEL3)
Global("SpawnReset24232007","AR7223",0)
Global("RandomSet24232007_3","AR7223",1)
THEN
RESPONSE #90
SetGlobal("SpawnReset24232007","AR7223",1)
CreateCreature("ZOMBIE",[2423.2007],0) // Zombie
SetGlobalTimer("012324232007","AR7223",2400)
RESPONSE #10
SetGlobal("SpawnReset24232007","AR7223",1)
CreateCreature("GHOUL",[2423.2007],0) // Ghoul
SetGlobalTimer("012324232007","AR7223",2400)
END
IF
Range([PC],35)
OR(2)
TimeOfDay(0)
TimeOfDay(3)
NumInParty(5)
OR(3)
CheckStat(StrongestOf(Myself),1,LEVEL)
CheckStat(StrongestOf(Myself),1,LEVEL2)
CheckStat(StrongestOf(Myself),1,LEVEL3)
!CheckStatGT(StrongestOf(Myself),1,LEVEL)
!CheckStatGT(StrongestOf(Myself),1,LEVEL2)
!CheckStatGT(StrongestOf(Myself),1,LEVEL3)
Global("SpawnReset24232007","AR7223",0)
Global("RandomSet24232007_3","AR7223",1)
THEN
RESPONSE #90
SetGlobal("SpawnReset24232007","AR7223",1)
CreateCreature("ZOMBIE",[2423.2007],0) // Zombie
SetGlobalTimer("012324232007","AR7223",2400)
RESPONSE #10
SetGlobal("SpawnReset24232007","AR7223",1)
CreateCreature("GHOUL",[2423.2007],0) // Ghoul
SetGlobalTimer("012324232007","AR7223",2400)
END
IF
Range([PC],35)
OR(2)
TimeOfDay(0)
TimeOfDay(3)
NumInParty(6)
OR(3)
CheckStat(StrongestOf(Myself),1,LEVEL)
CheckStat(StrongestOf(Myself),1,LEVEL2)
CheckStat(StrongestOf(Myself),1,LEVEL3)
!CheckStatGT(StrongestOf(Myself),1,LEVEL)
!CheckStatGT(StrongestOf(Myself),1,LEVEL2)
!CheckStatGT(StrongestOf(Myself),1,LEVEL3)
Global("SpawnReset24232007","AR7223",0)
Global("RandomSet24232007_3","AR7223",1)
THEN
RESPONSE #90
SetGlobal("SpawnReset24232007","AR7223",1)
CreateCreature("ZOMBIE",[2423.2007],0) // Zombie
SetGlobalTimer("012324232007","AR7223",2400)
RESPONSE #10
SetGlobal("SpawnReset24232007","AR7223",1)
CreateCreature("GHOUL",[2423.2007],0) // Ghoul
SetGlobalTimer("012324232007","AR7223",2400)
END