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[COMPLETE] EquipRanged() Action Fix


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#1 Ascension64

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Posted 15 January 2011 - 10:16 PM

Another incidental finding.

-----EquipRanged Action Fix [F]
Corrects an error in the EquipRanged() action where an equipped shield would prevent one-handed ranged weapons in the weapon slot to be equipped

Options:
-0: disabled
-1: enabled



This fixes the issue with darts, throwing daggers, and other one-handed throwing weapons not equipping with EquipRanged() if the creature has a shield already equipped. It is possible to fix a similar issue with one-handed bows and one-handed crossbows, but needs more work. Anyway, I don't know of any mods adding such items, but then I hardly play the game anymore, so let me know if there are such oddities around and we'll assess the need for a fix.

Note: BGT players may see the 'skeletons of High Hedge' using their throwing daggers as intended with this hack.

Edited by Ascension64, 19 January 2011 - 04:03 AM.

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#2 Zyraen

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Posted 16 January 2011 - 12:36 AM

Awesome :)

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#3 Dakk

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Posted 16 January 2011 - 03:40 PM

Well done, and I do love these "incidental findings". Gives a very Neo-can-read-the-Matrix vibe :Bow:

#4 Miloch

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Posted 16 January 2011 - 06:51 PM

Cool. Doesn't Rogue Rebalancing have a one-handed crossbow or something?

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#5 uk109

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Posted 28 January 2011 - 10:09 AM

[deleted]

Edited by uk109, 28 January 2011 - 02:37 PM.