Hello,
I have a mod in beta that uses the DRIDER_MALE and DRIDER_FEMALE animations. I have a running BGII install with installed IA:
Quote
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #0 // Infinity Animations: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #9000 // Fix Areas -> Creature References: v5
~INFINITYANIMATIONS/SETUP-INFINITYANIMATIONS.TP2~ #0 #9900 // Saved Game Animation Fixer -> Correct only LOW animations: v5
In my mod I use the script:
ActionOverride("c#sodrd1",Polymorph(DRIDER_MALE))
and it shows correctly as drider.
BUT:
I have a new install from the GOG BGII "complete" game now. If I install IA as above here, then my mod, then the driders do not have any animation - it's invisible with a red circle, and if it stars to fight, the game crashes.
Is this a problem based on my misunderstandning on how to use IA's animations, or is it a problem with the GOG version? Do I have to patch the GOG version somehow, before I can use it with IA?
Any help would be appreciated.