Disable Saving Throw Fix.
Ascension64's Content
There have been 103 items by Ascension64 (Search limited from 16-June 23)
#558709 Saving Throw Fix causes bugs
Posted by Ascension64 on 30 May 2013 - 04:11 AM in ToBEx
#558760 Saving Throw Fix causes bugs
Posted by Ascension64 on 31 May 2013 - 05:30 AM in ToBEx
Not really. Just wait for the next version.
#558985 Installation Order and Compatibility.
Posted by Ascension64 on 07 June 2013 - 06:20 PM in BGT Archive
I've installed BG2+ToB on my Ubuntu 13.04 system and I want to take advantage of all WeiDU seems to offer. I'd like to install the G3 tweaks as well. Any idea as to how to proceed correctly ? I haven't been so succesful at WeiDU installs so farWell the BGT-weidu is a PC only unfortunately, among the hurdles is the fact that the BG1 data needs to be transferred... and the only Linux BG1 is the EE, which the BGT won't cover so far. Ascension64 would need to make that compatible and that's a try he hasn't said a whisper about. Well as far as I know.
This assertion by The Imp, I think, is incorrect. BGT-WeiDU is not PC-only. It has compatibility to install on both Linux (Wine-tested) and MacOS (unclear if tested). It is noted to install fine on Wine.
However, a linux user would be most appropriate to chip in here and say whether other Linux OSs support BG1 and BG2, because I don't own and test on a Linux system, I cannot say. I'd not jump to conclusions as The Imp has over this.
#559390 Opcode 183 Apply Effect Itemtype
Posted by Ascension64 on 22 June 2013 - 03:52 PM in ToBEx
Did ToBEx really fixed this opcode?Yeah, it has been there a while.
A player mentioned this here at G3, and with a quick search I found out AndreaColombo at BGEE says here that both 182 and 183 have been fixed...so, I looked at Modder Reference again and found out it seems true (not sure why I never noticed it before - is it recent?).
1) how does it work the 'Type' field? Does it reference an IDS or 2DA? Or does it simply pick from item "category" entry (e.g. Armor 2, Plate Mail 64, Full Plate 65, etc.)?This is the item type as described in IESDP ITM V1.0 0x1c field. Yes, your examples are correct.
2) I'm not sure I understand this: "Limitations: the effect is applied again if an already equipped matching itemtype is used to force-attack a target via the quickbar." So, if applied to a weapon the effect is re-applied if you select the weapon?Essentially, be very careful about using permanent timings with incremental change (e.g. heal when equip itemtype) stuff.
Example: Let's say A equips an amulet of heal (the amulet heals 3 HP every equipping event of itemtype mace). Now I equip A with a mace -> heal 3 HP. While the mace is still equipped, if I decide to use F2 to quick-select the mace from the quick-bar (even though the mace is already the weapon currently being equipped), A will heal 3 HP again.
3) What if the itemtype is not equipped anymore? Does 183 work as a repeating EFF which checks every x time if the item is still equipped? Or is it a "one time only" check?Can't remember exactly, but whenever the inventory state of a creature changes, the list is re-checked and effects re-applied (since the itemtype effect list forms part of the same structure that stats are stored).
Hope that helps.
#559426 Opcode 183 Apply Effect Itemtype
Posted by Ascension64 on 23 June 2013 - 03:40 PM in ToBEx
If you want to try and test the limitation, you can repetitively re-equip said shield (e.g. sword and shield combo) via quickbar and see if the creature's AC keeps getting better. If the AC sits correctly at +x better than the previous AC, then it should be fine.
#559450 Bandits holding the fibula of Silvershield did not spawn
Posted by Ascension64 on 24 June 2013 - 04:39 AM in BGT Archive
#559636 Public test release feedback
Posted by Ascension64 on 30 June 2013 - 03:10 AM in ToBEx
#560134 Bug report: Transfer to BG2 (BGT)
Posted by Ascension64 on 18 July 2013 - 12:40 AM in Valerie
#560135 WeiDU 1.18 Install Path Error
Posted by Ascension64 on 18 July 2013 - 12:40 AM in BGT Archive
#560291 Spell flags with spells cast from items
Posted by Ascension64 on 23 July 2013 - 09:44 PM in ToBEx
#560305 Spell flags with spells cast from items
Posted by Ascension64 on 24 July 2013 - 05:35 AM in ToBEx
#560356 [BUG] BGT-WeiDU version 1.18 corrupts 2 AI script files
Posted by Ascension64 on 25 July 2013 - 03:06 PM in BGT Archive
#560366 How to change how BGT transfers NPCs during the transition to BG2
Posted by Ascension64 on 25 July 2013 - 09:35 PM in BGT Archive
If you need more guidance than this, then either someone will need to do it for you or, as mentioned above, some modding knowledge is in order.
#560385 Bug & Typo Reports
Posted by Ascension64 on 26 July 2013 - 05:00 AM in Isra
#560432 How to change how BGT transfers NPCs during the transition to BG2
Posted by Ascension64 on 27 July 2013 - 07:32 PM in BGT Archive
#560667 Crash when accessing the Bridge
Posted by Ascension64 on 05 August 2013 - 12:28 AM in BGT Archive
#560749 Reasons for disabled fixes in .ini?
Posted by Ascension64 on 06 August 2013 - 11:01 PM in ToBEx
#560892 Help with BGT Installation
Posted by Ascension64 on 11 August 2013 - 04:06 AM in BGT Archive
#560937 Help with BGT Installation
Posted by Ascension64 on 11 August 2013 - 11:35 PM in BGT Archive
#560952 Help with BGT Installation
Posted by Ascension64 on 12 August 2013 - 02:53 PM in BGT Archive
#561352 TobEx Wish list
Posted by Ascension64 on 24 August 2013 - 03:49 AM in ToBEx
#561394 [BGT] CTD when getting waylaid
Posted by Ascension64 on 25 August 2013 - 03:59 AM in Mega Mod Help
#561395 Assertion failed CGameArea.cpp line 5504 (trying to enter Crooked Cran
Posted by Ascension64 on 25 August 2013 - 04:00 AM in Mega Mod Help
#561489 [Release] BGT Tweak Pack version 11
Posted by Ascension64 on 28 August 2013 - 11:14 PM in BGT Archive
#561527 [Release] BGT Tweak Pack version 11
Posted by Ascension64 on 29 August 2013 - 10:04 PM in BGT Archive
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