'10th', on 15 August 2010 - 09:35 PM, said:
You sure on this?Scribe scrolls doesn't offer to scribe Remove Magic (SPWI302), a vanilla game spell.
10th
Posted 15 August 2010 - 12:23 PM
Posted 15 August 2010 - 10:58 PM
'10th', on 15 August 2010 - 10:23 PM, said:
Remove Magic should be there. It's called WIZARD_DISPEL_MAGIC internally, but it's there (Dispel Magic is called WIZARD_TRUE_DISPEL_MAGIC).Sure, in an unmodded BG2 installation you've got Dispel Magic, which removes protections from everyone, and then you've got Remove Magic, the party friendly version.
10th
Posted 16 August 2010 - 10:51 AM
Edited by 10th, 16 August 2010 - 01:48 PM.
Posted 16 August 2010 - 04:40 PM
'10th', on 16 August 2010 - 08:51 PM, said:
I can change the component to use the integer instead of the ids label. That'll bypass all issues like this. But it's a fair amount of tedious work so it'll probably take a while (even if I wasn't strapped for time). (Especially since someone thought it'd be a good idea to screw around with the ids labels for no reason.)Would it be possible/feasible to read the vanilla game spells dynamically from spell.ids and write those values in the tp2 in corresponding condition and action fields?
Posted 17 August 2010 - 01:45 PM
Edited by GeN1e, 17 August 2010 - 01:46 PM.
Retired from modding.
Posted 22 August 2010 - 09:10 PM
Posted 23 August 2010 - 03:35 AM
'GeN1e', on 17 August 2010 - 11:45 PM, said:
rr#scrl.d & rr#alch.d - 'TakePartyGold()' doesn't destroy it, so should the character be kicked out and accepted back into party you'll get all the cash back.
'StrixO', on 23 August 2010 - 07:10 AM, said:
It will provided the character's class is mage or one of the mage combinations. But I'll make Scribe Scrolls treat mod-added kits (by checking kitlist.2da) instead. For one thing it'll be easier on installation orders that way.Wisp-
I have a few custom mage kits. I'm writing a snippet to detect if the scribe scrolls tweak is already installed, and if so to modify my mage kit 2das accordingly.
Will adding "AP_rr#gscrl" to custom kit 2DAs @ 9th level column be sufficient to take advantage of scribe scrolls tweak for custom mage kits?
Thanks!
Posted 29 August 2010 - 08:51 AM
Posted 30 August 2010 - 03:38 AM
'10th', on 29 August 2010 - 06:51 PM, said:
I'll include something in the next version to keep the spell from being applied more than once. It'll probably not be CTRL+R-proof, though.My party finally arrived in Amn in the aforementioned custom BWP game. Imoen (Swashbuckler 10 -> Mage 14) rejoins my party and gets another use of scribe scrolls, she's now at three of them. One by virtue of being a mage of at least level 9, another from regaining her swashbuckler abilities, and the final use of scribe scrolls now in chateau irenicus.
10th
Posted 07 September 2010 - 11:39 AM
Edited by 10th, 07 September 2010 - 11:40 AM.