'Sam.', on 11 January 2010 - 06:16 PM, said:
'Miloch', on 11 January 2010 - 02:10 AM, said:
One oddity I noticed with WAVC conversion is that they play about half-speed in NI, though the IESDP game says the engine plays them at double speed, which it seems to do (in other words, correctly). Just kind of odd how NI seems to play WAVCs provided with the game at the speed they should be but ones you've added at a slower speed.
Do they play at the proper speed in-game?
I figured out what the deal was with these. If you convert WAVs that are 44khz, they'll play at half-speed in
NI/acm2wav, though presumably the engine figures out the real speed. 22khz WAVs sound fine either way though, and since that seems to be the standard, you may as well convert all your files at that rate since it seems to be the game default (also as PCM signed 16 bit mono). In fact, modders should really stop doing OGG files and make them WAVCs instead, since they're both lossy and the OGG compression rate isn't all that much better. Not to mention it's a lot easier to do COPY ~mymod/wavc~ ~override~ instead using a bunch of batch files for oggdec.
The status bar is nice - I was going to ask for that. Also maybe a "conversion complete" notification, though I suppose once it says "Idle" again it's much the same thing. Another thing that would be good is if it "remembered" the last path(s) you used for converting, maybe via an autogenerated .ini file or something.