Yep the one on the left is what I wanted for TDD and Planar Sphere but the original PS:T ones (and Cuv's port) were a bit large for my taste. Should be about the size of humanoids or other female humanoids in my opinion. I think I reduced mine to 65% or 70% because they still looked too large even at 75%. I don't know I was having fun.
Eh, but those are ghoul queens not night hags

And how'd they get to be *brown*? The
PS:T animations are grey... Maybe it's just a funky lightmap there...
Yes, the night hag animation is ugly (the one on the right above). It's supposed to be - they're *hags* after all

. It would be nice to use the ghoul queen somewhere appropriate but I dunno if there are any female ghoulish creatures in any mods...
75% should be about right for both - I have a rough spreadsheet with height/pixel calculations. That works them out to be about 5-1/2' as per
PnP. Looks about right in your screenshot (except for the colour and animation

) though maybe that's closer to 80%. The original night hag could be used for an annis (if there are any) which are similar to night hags only taller (about 8' or so). I could also repalette it for green hags and sea hags while I'm at it. I don't know if there are any of those in mods, but it's good to do all the
PnP variants at once so they're all in one spot.
Edit: "The night hag is a hideous dark blue-violet color, with black hair and glowing red eyes" (per
PnP, MM v1). Well it's not grey or brown anyway, so that one on the right above is closer

...
Edited by Miloch, 07 April 2010 - 05:10 PM.