Yeah. Though I'm a relatively clueless non-entity (hope I'm not poking my nose in where it isn't wanted o.o) the beauty of
IA is that it opens up the potential of making, not just a few mods that modify animations compatible but, potentially (hopefully.. ultimately) making all mods affecting animations completely compatible and leaving open the possibility of future mods playing with the same,
not even needing extra work to make totally backward-and-forwards compatible!
At it's most optimistic end-stage, this mod has the potential to make all those mods work together and improve even the basic games themselves (played with no other mods
at all) by improving the individuality of creatures which have previously used the same (or a similar/recolored version of..) the same model.
Be under no illusions; this is a lot of work for the people (in this forum, and modifying their own mods) working to make this a possibility, but there is the goal of a point where the hard work is done, new mods are using a slightly modified base-line when using abnormal creatures, and all the hard work is behind people
Proviso: I am not involved in the wonderful work Erephine's done (again) or the work to make this, and everything that's gone before, realise their full potential. I've not deliberately typed falsehoods but I could be mistaken.*cough* and, erm... as a bit of a postscript; if there's anything I've typed that is misleading, unnecessary or just, plain over-enthusiastic, I would appreciate hearing about it. Anything I've typed there that
may do more harm than good, I will remove in a heartbeat.
Edited by Drizzle, 08 February 2010 - 11:08 AM.