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When does Yvette become real?


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#21 Lollorian

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Posted 09 December 2012 - 02:39 AM

Um Lava, I see a Chapter check in that script block you quoted :unsure: This is the full block I have in Yvette\Scripts\Player.baf: (I think I have the v2.0 package)
IF
Global("YvetteMatch","GLOBAL",1)
Global("YvetteChange","GLOBAL",1)
Global("YvetteRomanceActive","GLOBAL",1)
GlobalLT("CHAPTER","GLOBAL",4)
PartyRested()
THEN
RESPONSE #100
DestroyItem("YxDraw")
SetGlobal("YvetteChange","GLOBAL",2)
CreateCreatureObjectOffset("YxYve1",Player1,[30.30])
ActionOverride("YxYve",StartDialogueNoSet(Player1))
Continue()
END

So if this is there in snarfles game, he'd never be able to see Yvette if he's in Chapter 4 or above :o

@snarfles: Please do a CLUAConsole:GetGlobal("CHAPTER","GLOBAL") and check whether the value is less than 4.

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#22 Lava Del'Vortel

Lava Del'Vortel

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Posted 09 December 2012 - 02:47 AM

Yes, that was intentional! In Spellhold crucial parts of the mod happens and if someone joined her later, the mod wouldn't make sense.

#23 Lollorian

Lollorian

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Posted 09 December 2012 - 02:53 AM

Maybe something bumped up the CHAPTER variable to >3 before spellhold in snarfies' game :P Since he's mentioned Jaheira and Harper plot I don't think he's been to Brynnlaw yet...

Either way, a GetGlobal would confirm our suspicions :) (since all te other variables match from one of his earlier posts)

"I am the smiley addict, yellow and round, this is my grin :D when I'm usually around :P.
When there's trouble brewing, see me post, cuz it's usually a wall o' yellow and your eyes are toast!!!"

BWP GUIDE - BWP FIXES - impFAQ - NPC LIST - KIT LIST - AREA LIST

GitHub Links : BWP Fixpack | Lolfixer | BWP Trimpack | RezMod