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IEP Extended Banters v3.2
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- File Name
-
IEP Extended Banters v3.2 by K'aeloree
- Submitted
- 02 January 2008 - 06:37 PM
- Last Updated
- 12 January 2009 - 03:34 PM
- File Type
(rar - application/rar)- Screenshot
- Not Available
- File Size
- 571.29K (Estimated Download Times)
- Views
- 8059
- Downloads
- 40447
- Support Topic
- Click here to visit support topic
- Forum
- www.shsforums.net/index.php?showforum=530
- Readme
- readme.spellholdstudios.net/iepbanters_readme.html
File Description
Do you like your NPCs silent and dull?
If so, you're nothing like us, and perhaps you should avoid this mod.
However, if you are like us, and you enjoy lots of dialogue - especially between the Bioware NPCs - then this is the mod for you! Adding almost 70 banters to BGII: SoA and with more coming in subsequent releases, your days of wondering who removed the tongues of the Bioware NPCs are over!
It has a new version of the Banter Accelerator available in the PPG Banter Pack, which allows you to choose the time between banters, from 10 minutes to an hour, and it also includes a component which expands the NPC conflicts, allowing the PC to intervene or encourage the fights which occasionally break out between the characters!
New components as of v3.0 include the restored Anomen wake-up dialogue by David Gaider and a new PC/Imoen talk in Throne of Bhaal.
Many modders have contributed to this release, including berelinde, Bookwyrme, Ilmatar, Shadowhawke, Solar's Harper, Tameon the Dragoon and myself have been writing new banters for Baldur's Gate II: Shadows of Amn, to help correct this communication problem between the NPCs!
This pack has been designed to work with the PPG Banter Pack, and we suggest you install both together. The eventual aim of this mod is to have each Bioware NPC banter at least twice with every other NPC, preferably more!
We hope you enjoy the IEP Extended Banters, and if you do, perhaps you have some suggestions for other banters? We welcome any and all good contributions!
V3.1 now in German, thanks to Toran!
If so, you're nothing like us, and perhaps you should avoid this mod.
However, if you are like us, and you enjoy lots of dialogue - especially between the Bioware NPCs - then this is the mod for you! Adding almost 70 banters to BGII: SoA and with more coming in subsequent releases, your days of wondering who removed the tongues of the Bioware NPCs are over!
It has a new version of the Banter Accelerator available in the PPG Banter Pack, which allows you to choose the time between banters, from 10 minutes to an hour, and it also includes a component which expands the NPC conflicts, allowing the PC to intervene or encourage the fights which occasionally break out between the characters!
New components as of v3.0 include the restored Anomen wake-up dialogue by David Gaider and a new PC/Imoen talk in Throne of Bhaal.
Many modders have contributed to this release, including berelinde, Bookwyrme, Ilmatar, Shadowhawke, Solar's Harper, Tameon the Dragoon and myself have been writing new banters for Baldur's Gate II: Shadows of Amn, to help correct this communication problem between the NPCs!
This pack has been designed to work with the PPG Banter Pack, and we suggest you install both together. The eventual aim of this mod is to have each Bioware NPC banter at least twice with every other NPC, preferably more!
We hope you enjoy the IEP Extended Banters, and if you do, perhaps you have some suggestions for other banters? We welcome any and all good contributions!
V3.1 now in German, thanks to Toran!
Download Statistics
- Total Files
- 532
- Total Categories
- 95
- Total Authors
- 103
- Total Downloads
- 5844804
- Latest File
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