'Archmage Silver', on 05 Apr 2012 - 19:31, said:
Not really DA2 news, or news at all. More like an impatient player whinging "make my games smaller so I can get through them more quickly!" Can't say I agree with that sort of attitude.
Posted 13 April 2012 - 04:09 PM
'Archmage Silver', on 05 Apr 2012 - 19:31, said:
Not really DA2 news, or news at all. More like an impatient player whinging "make my games smaller so I can get through them more quickly!" Can't say I agree with that sort of attitude.
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Posted 13 April 2012 - 08:30 PM
'Miloch', on 14 Apr 2012 - 00:09, said:
Did you read the editorial? He wasn't saying "Make my games smaller," he was saying "Get rid of the bloat." If you're going to have side-quests, make them interesting side-quests, and don't make me make a special trip to some area I visited three chapters ago to do it. The guy didn't have a problem with a game that's 60 hours long. He had a problem with a game that was 30 hours long padded with 30 hours worth of Mako trips or Merrill's "Excuse the mess." I could see his point. I read every single codex entry and consider them value-added content, but even I get tired of FedEx.'Archmage Silver', on 05 Apr 2012 - 19:31, said:
Not really DA2 news, or news at all. More like an impatient player whinging "make my games smaller so I can get through them more quickly!" Can't say I agree with that sort of attitude.
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Posted 13 April 2012 - 09:10 PM
'berelinde', on 14 Apr 2012 - 04:30, said:
30 paragraphs just to say "get rid of the bloat"? I'd say, don't waste my time with banal no-news articles.'Miloch', on 14 Apr 2012 - 00:09, said:
Did you read the editorial? He wasn't saying "Make my games smaller," he was saying "Get rid of the bloat." If you're going to have side-quests, make them interesting side-quests, and don't make me make a special trip to some area I visited three chapters ago to do it. The guy didn't have a problem with a game that's 60 hours long. He had a problem with a game that was 30 hours long padded with 30 hours worth of Mako trips or Merrill's "Excuse the mess." I could see his point. I read every single codex entry and consider them value-added content, but even I get tired of FedEx.
'Archmage Silver', on 05 Apr 2012 - 19:31, said:
Not really DA2 news, or news at all. More like an impatient player whinging "make my games smaller so I can get through them more quickly!" Can't say I agree with that sort of attitude.
Posted 13 April 2012 - 09:12 PM
'berelinde', on 14 Apr 2012 - 04:30, said:
Yes, I read it. It was "a waste of my time."Did you read the editorial?
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"Infinity turns out to be the opposite of what people say it is. It is not 'that which has nothing beyond itself' that is infinite, but 'that which always has something beyond itself'." -Aristotle
Posted 14 April 2012 - 11:59 AM
Posted 14 April 2012 - 05:10 PM
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While some ElderScrolls players may hate “quick travel” over the last two generations, it’s been a blessing to me. Considering that 95 percent of Skyrim is mostly empty landscape, having the ability to get where I need to be in an instant is classic.
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Posted 28 April 2012 - 06:19 AM
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Posted 08 May 2012 - 01:29 PM
Posted 15 May 2012 - 05:20 PM
Edited by Archmage Silver, 15 May 2012 - 05:23 PM.
Posted 12 June 2012 - 05:31 AM
Posted 23 June 2012 - 08:55 PM
Posted 01 July 2012 - 03:10 AM
Posted 20 August 2012 - 06:02 PM
Posted 07 December 2012 - 07:34 PM
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