K4thos, on 07 Feb 2016 - 15:54, said:
how about a button "open in BAM Converter" when you view BAM file? Currently in order to edit biffed files we have to first export them somewhere than load BAM Converter, than find that file (no drag and drop functionality) and than the window is automatically closed after saving (unless you remember to check the option to not do it). Kinda frustrating to work with. Even viewing bam files is preferable to do via BAM Converter because it can show a list of all frames and it's easier to analyze cycles in it.
That's a good idea, but probably a good amount of work as well. I won't integrate the converter into the BAM viewer itself however, as the converter is very complex (and requires a lot of memory) which will only slow down opening BAM files. Btw, both the converter and the viewer are using a lot of shared functionality already, so I wouldn't have to reinvent the wheel by adding a new summary tab to the BAM viewer.
Gwendolyne, on 07 Feb 2016 - 16:27, said:
Argent77, on 07 Feb 2016 - 15:38, said:
Gwendolyne, on 07 Feb 2016 - 15:04, said:
I have been trying to clone bam files with WeiDU for a long month. The goal is to use the bam A structure to create a bam B file with the same structure but different frames and palettes.
Sounds like a feature that can be added to the BAM Converter: importing and exporting the cycle structure of a given BAM.
An editable table is most likely a bad idea, but I could probably add a tab that displays a (read-only) summary of the BAM structure.
Great! 
I thought the bam converter was not to be modyfied any more. But if you agree to add this function, I am always ready to put some weight back on testing it one more time!
This kind of feature sounds pretty straightforward (although the devil is usually in the details). I'll probably use some kind of self-explanatory text format for it (ini or xml) to make editing easier.